Eltairin Taleddon |
| Description | Background and Personality | Family | Statistics |
Eltairin Taleddon. |
DescriptionEltarin Taleddon is a moon elf formerly from Archendale, one of the Archenriders charged with keeping the Dale secure. He stands about 5'6" - a little tall for an elf - with dark hair and deep green eyes. The most prominent feature about him is his longbow - it is of excellent quality and both well-used and well-cared-for. A rapier hangs at his hip, though a skilled observer would note that it is not nearly as well-used as the bow. |
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Background and PersonalityAs a young cleric of Solonor, and archer-in-training of the Archenriders, Eltairin was part of a small group of 'riders and trainees sent as an escort for one of the high priests of Solonor to the fabled city of Silverymoon . There, while the priest conducted his business, the 'riders and trainees were free to explore the city when not training with the SIlverymoon militia. A few of the youngsters started to frequent Helmer's Wall , a tavern housed in an old city gatehouse and frequented by students of all of the Silverymoon Colleges. Students often provided the entertainment there, and it was that which first drew Eltairin's attention to a young elven harpist. She was very young, and very beautiful, with a grace he had only seen in the best of the archers. Even more entrancing, she sometimes augmented her music with magic - causing silver glitter to fill the air on the glissando of her harpstrings, or herself and her harp to glow golden in the candlelight. Eltairin was utterly fascinated, and sought ways to meet her .... until, to his great fortune, a nearby table asked her to perform for them. He edged himself into a position to watch, and was thus able to speak with her as she moved away, the songs done. She accepted his offer of cider and talk, but smilingly refused to give her name, saying only that she was known as "a seeker of shadows". After that first meeting, Eltairin saw her often, but only in the tavern. She spoke little of herself, though he did manage to learn that she was a student at the Lady's College , and that she perhaps worked with the Silverymoon Militia as well. His attraction to her grew, and as it did, so did his boldness. Being young himself, he never noticed that she didn't seem to be returning his interest - he just noticed that the more he tried to get closer, the more she seemed to slip away. Of course, this just made her all the more interesting to him. Finally, one evening at the tavern, he managed to catch her alone in a shadowed corner as she tuned her harp for a performance. She became more and more upset, as he told her how much he was attracted to her, and finally tried to take her in his arms and kiss her. Clinging to her harp, and using it as a shield, she managed to slip by him, and bolted for the performer's area in the back of the tavern. He never saw her again. The high priest completed his business a few days later, and the 'riders and trainees escorted him home. Eltairin went back to his clerical and archery training, soon making full cleric, and eventually leaving the priesthood to become a full-time archer in the Archenriders. Years later, he looked back on the incident at Helmer's Wall, and realized that he had done nothing truly wrong, other than to be far too eager with the young elf, and to frighten her very badly. The years passed, and Eltarin became a respected member of the Archenriders. His skill with the rapier never grew beyond that of most of his peers, but his archery was exceptional. He learned to ride well, and often went on far-flung missions for the 'riders. Thus, it was no surprise when he and several others were asked to take temporary leave from the 'riders, and to go on some special missions. Eltairin found that he enjoyed working with small groups, and that there was a freedom that he missed when those missions were done and he had to return to the more regimented life of the 'riders. After much soul-searching, he requested an indefinate leave from the Archenriders, and struck out on his own. His companions - and perhaps something else? - led him eventually to the Silver Marches, where he joined the Militia for a while. Now, in 1373 DR, his stint with the Milita is up, and again he finds himself longing for the freedom of traveling with a small set of companions. Eltairin went to one of his old commanders, Lt. Winston Sinclair, for advice, and Lt. Sinclair said that he'd recommend Eltairin to adventuring group to which his fiancee's sister belongs. |
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FamilyPC Family |
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Male Moon Elf, Cleric 1 (Solonor) / Fighter 6 / Order
of the Bow Initiate 3
5'6", 120#, dark hair, deep green eyes, 148
years old (DoB Flamerule 4, 1226 DR (2002))
Alignment: CG
Home Region: Dalelands (Archendale), now Silverymoon
Deity: Solonor
| Strength | 14 | +2 | ||
| Dexterity | 20 | +5 | 22 | +6 |
| Constitution | 12 | +1 | ||
| Intelligence | 13 | +1 | ||
| Wisdom | 11 | 0 | ||
| Charisma | 10 | 0 |
| Initiative: | +8 (Dex, Blooded) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Armor Class: | 24 (+6 (Dex), +4 (+2 Leather Armor), +2 (+1 Darkwood Buckler), +2 misc (+2 Ring of Protection)) / 18 FF / 18 Touch | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Speed: | 30 ft. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| hp: | 73 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Attack: | BAB +8/+3
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| Special Qualities: | Class abilities
Racial traits:
Clerical domains:
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| Saves: | Fort +9, Ref +12, Will +8 (includes +1 bonus from Luck of Heroes) |
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| Size: | Medium |
Feats:
Armor Proficiency (light, medium, heavy),
Blooded, Far Shot, Improved Critical (Rapier), Luck of Heroes, Point Blank Shot,
Precise Shot, Rapid Shot, Shield Proficiency (including Tower shields),
Weapon Finesse (Rapier), Weapon Focus (Longbow, composite), Weapon Proficiency
(Simple, Martial), Weapon Specialization (Longbow, composite).
Skills:
| Skill | Total |
Ranks |
Ability Mod | Modifiers | Class Skill |
| Handle Animal | +5 |
5 |
+0 - Wis | F |
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| Intimidate | +1 |
1 |
+0 - Cha | F |
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| Knowledge (Religion) | +6 |
5 |
+1 - Int | CO |
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| Listen | +3 |
1 |
+0 - Wis | +2 racial | |
| Ride | +17 |
7 |
+6 - Dex | +2 equipment, Military Saddle +2 synergy, Handle Animal |
FO |
| Search | +5 |
2 |
+1 - Int | +2 racial | |
| Spellcraft | +2 |
1 |
+1 - Int | C |
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| Spot | +13 |
9 |
+0 - Wis | +2 racial +2 (Blooded) +5 competence (Eyes of the Eagle) |
O |
Spell list (standard):
0th-level spells (3/day, DC 10): detect
magic, guidance, resistance
1st-level spells (1+1/day, DC 11): command,
true strike (domain)
Equipment:
| Animals | ||
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| Honors and Organizations | Favors | |
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| Magic Items | Magic Items Traded, Given Away, or Used | |
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Original material © Maryrita Steinhour,
2002, 2004.
All other material is the property of its
respective copyright owners.