Eltairin Taleddon


Complete Warrior (modified): Order of the Bow Initiate

Level
BAB
Fort Save
Reflex Save
Will Save
Special
HD
Skill Points
Class Skills
1
+1
+0
+2
+2
Ranged Precision +1d8
d8
2 + Int mod
Climb
2
+2
+0
+3
+3
Close Combat Shot
 
 
Craft
3
+3
+1
+3
+3
Ranged Precision +2d8
 
 
Knowledge (Religion)
4
+4
+1
+4
+4
Greater Weapon Focus
 
 
Ride
5
+5
+1
+4
+4
Ranged Precision +3d8
 
 
Spot
6
+6
+2
+5
+5
Sharpshooting
 
 
Swim
7
+7
+2
+5
+5
Ranged Precision +4d8
 
 
 
8
+8
+2
+6
+6
Free Attack
 
 
 
9
+9
+3
+6
+6
Ranged Precision +5d8
 
 
 
10
+10
+3
+7
+7
Extended Precision
 
 
   
 
 
 
 
 
 
 
  
  
Close Combat Shot (Ex)
At second level, an Initiate can attack with a ranged weapon while in a threatened square and not provoke an attack of opportunity.
Extended Precision (Su)
A tenth-level Order of the Bow Initiate's senses and feel for "the shot" become so attuned that he may make ranged precision attacks (and sneak attacks, if he has the ability) at a range of up to 60'.
Free Attack
Once per round, whenever an ally within line of sight gains an attack of opportunity upon a foe, the Initiate can make one ranged attack against the same foe, at his highest attack bonus as a free action.
Ranged Precision (Ex)
As a standard action, an Initiate may make a single, precisely-aimed attack with a ranged weapon, dealing an extra 1d8 points of damage if the attack hits. When making a ranged precision attack, an Initiate must be within 30' of his target. An Initiate's ranged precision attack only works against living creatures with discernable anatomies. Any creature that is immune to critical hits (including undead, constructs, oozes, plants, and incorporeal creatures) is not vulnerable to a ranged precision attack, and any item or ability that protects a creature from critical hits (such as armor with the fortification special ability) also protects a creature from the extra damage.

Unlike with a rogue's sneak attack, the Initiate's target does not have to be flat-footed or denied its dexterity bonus, but if it is, the Initiate's extra precision damage stacks with sneak attack damage. Treat the Initiate's ranged precision attack as a sneak attack in all other ways.

The Initiate's bonus to damage on ranged precision attacks increases by 1d8 every two levels.

An Initiate can only use this ability with a ranged weapon for which he has taken the Weapon Focus feat.

Sharpshooting
At sixth level, an Initiate gains the Sharpshooting feat (see Chapter 3 of this book) even if he doesn't meet the prerequisites.

From Chapter 3: Your skill with ranged weapons lets you score hits others would miss due to an opponent's cover. Benefit: Your targets only receive a +2 bonus to Armor Class due to cover. This feat has no effect against foes with no cover or total cover.

 


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Original material © Maryrita Steinhour, 2002, 2004.
All other material is the property of its respective copyright owners.